Not A Villain Webcomic

Webcomic of a semi- reformed hacker trying to redeem herself in a post- apocalyptic world she may have created.

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‘Not A Villain’ Webcomic – Page 456

Colors by Audrey. Everything else is by me.

 

Wisps don't have a lot of intelligence.

 

For those that didn't get she's Mani, it's okay. I actually wasn't expecting people to guess it quite yet, but some commenters already had. Don't worry, though. More information on all the alignments is still forthcoming.

Published in Not A Villain Webcomic as part of First Fight featuring Danni Morretti, Dude, Kleya Smith on 01/15/2016 by Aneeka
Thank you for your comments! And thanks for reading!!

31 Comments

Silanae on 01/15/2016 @ 1:18 am

Nice touch with the wisps. 😀

Fire Hazard on 01/15/2016 @ 2:15 am

Mani are manipulators, I feel dumb.

cricricri13 on 01/15/2016 @ 3:46 am

OMG there are no comments… FIRST!

Also: Well that girl has to be bad a mani-ing, gotta learn from littlefinger :p

Liliet on 01/15/2016 @ 4:21 am

Wait, how exactly does casting Influence work on players????

shadofall on 01/15/2016 @ 7:51 am

The game maybe a virtual reality environment but its still effectively an MMO. meaning there are going to be systems in place for the game to “take over” the avatar for periods of time as mind control/loose control effects are cast. Given the Technology used to control the avatars/enter the game its possible that the game system can even temporarily influence the physical player to make them behave in accordance with the spells rules.

Jeudi Violist on 01/16/2016 @ 1:10 am

Also, being a virtual reality environment it would be incredibly easy for them to see what she wants them to see and feel what she wants them to feel (since we’ve already seen that game Specials can affect emotions of the players). Getting someone to believe something untrue in a virtual reality is as easy as changing the images they’re seeing.

Angiath on 01/17/2016 @ 8:32 am

it would also be very simple, from a programming standpoint to force another player to attack what you want them to, even without hijacking them with an AI. you just make them enemies with what you want them to attack, and friends with what you don’t want them to. then you mani what you want them to attack into attacking them, and they have no choice but to retaliate or risk death.

Christopher on 01/15/2016 @ 5:40 am

I do not know if understimating the Dude so such a good idea:
– We don’t know what his special does anymore then Kleyas “Ha!” special.
– Before the toutorial he indicated that “his entire style” relies on specials. And those seem exeptionally well crafted (according the Kleya)
– And since he came to the allignment conclusion himself, it means he does know quite a bit about the game mechanics.

He might be selling his own abilities a bit short. And the longer the other group talks, the bigger the chance that Jane/BM sneaks up on them for a surprise attack…

Nikary on 01/15/2016 @ 6:15 am

Mmm, speaking of Bandit, we haven’t seen his body for a while.

Simon on 01/15/2016 @ 6:38 am

Who also think that she will be turned into a tree soon?
Kleya must have some insight into her fathers AI, thus she could easily manipulate it into coming the her “rescue”, the upside a tree is still alive, so no dmg done to the Erbana %

LostInFear on 01/15/2016 @ 7:44 pm

But would that be nice?

Komm on 01/16/2016 @ 3:04 pm

Well. Killing her would not be nice. Therefore, ending her threat without killing her would be a nice thing to do!

artificer-urza on 01/15/2016 @ 7:11 am

It’s the crap-eating grin smile she had the whole time. She seems like such a… charming person.

Darkening on 01/15/2016 @ 7:14 am

So is there actual low level mind control stuff going on with mani’s? Wonder how that works on pc’s…

cricricri13 on 01/15/2016 @ 8:53 am

Now that I think about it… “Don’t diss the wisps!” … Are we about to see the wisps or something related to the wisps (taking on account the island is in crontrol of a mani maybe she just angered a dead one…) attack her in the next pannel? I really hope so.

 on 01/15/2016 @ 9:52 am

like cuccos?

James Eck on 01/15/2016 @ 10:01 am

The suspense is killing me! I need to know how Kat can handle 5 people peacefully!

SweetJackal on 01/15/2016 @ 2:30 pm

Well, with the mechanics behind a Mani partly revealed it makes sense for them to be the alignment opposite of the Erbana (pacifist) alignment over Morto (murders) now.

Though I’m in the mindset that thinking of Erbana as a pacifist alignment to be wrong- instead it’s just nonlethal. We will likely see Kat show off just how aggressive you can be on that route. Mani and Erbana make a good mirrored pairing as both follow a path of nonlethal means with potentially devastating results.

Will be interesting to see just how aggressively nice Kat can be and how she will literally kill with kindness.

Valkeiper2012 on 01/16/2016 @ 9:27 am

Kat is already showing she’s pretty good at buffing and defending herself and her team mates.

In panel 4, she’s countering the ‘main-effect’ and it is obvious she was doing it from the beginning of the encounter

Torrenal on 01/15/2016 @ 3:22 pm

Does pointing to the fangs on a vampire make it any less dangerous? Does pointing out someone is mani make them any less of a hazard?

Knowing that she’s mani might not be enough to save them.

spritznar on 01/15/2016 @ 4:17 pm

well if someone is telling you and your friends “come over here and let me look at your necks” then pointing out they have vampire teeth might help your friends who haven’t noticed them already *cough*danni*cough*

knowing the exact nature of a hazard makes it easier to avoid

Qwertystop on 01/15/2016 @ 4:40 pm

Most likely it depends on whether or not the warning comes soon enough. If it’s based on what she says, they could now stop listening; if it’s an area effect, they could run away; if it requires active focus, they could knock her out. There is probably a point at which it’s too late to do anything – but there’s a good chance that the point of no return is also the point at which it becomes obvious even if you’re not looking for it, in the interests of game balance for the players and a good narrative for the watchers.

Under that assumption, catching on before control is achieved means there’s the potential to do something to stop her.

Chameon on 01/15/2016 @ 5:55 pm

Fundamentally yes. Pointing out that a vampire has fangs indicates that, perhaps, it would be a good idea not to look at the eyes and to maybe start up a sharpened wooden stick doused in holy water / oil collection. As, otherwise, if you’re a newb (Like that one member of their team), you might have problems.

Although I do agree that ‘knowing that she’s main’ might not help terribly much, they’ve pegged out the alignments of two of their enemies, because their enemies have been ridiculously patient. They went from having the advantage of a surprise attack, having a quantity advantage and having the advantage of knowing what their enemies are (because I can guarantee you, if they’re camping like this, they know most, if not all, of the enemy team’s alignments minimum), to only having the latter two advantages, they’re starting to lose the third advantage as the knowledge equilibrium turns and the second is questionable as well, as Jane could pop up any second, the longer they delay the worse things get, although they do still have a level advantage…in theory.

Another note, although not precisely a direct counterquote to you, it’s a good quote from a favored vampire. “If you’re going to live a million years, then every million to one chance you leave open will eventually come to fruition.”

Valkeiper2012 on 01/16/2016 @ 9:23 am

Panel 4.

The area-effect mani-field was ALREADY being countered.

I’d say ‘flower-power’, but it’s old hat by now

Sayjay on 01/15/2016 @ 3:28 pm

Dude IS useful!

Shiori Tsumi on 01/15/2016 @ 11:57 pm

Dude does seem to actually have a lot of knowledge about the Game. He’s just been trying really hard to make himself seem more casual, friendly….approachable, even. But his whispers and conversations with Bandit make it pretty clear he’s a lot smarter than he lets on. It’s actually even relieving to seem him actually show it for once. He has been successfully pulling off comedy relief pretty well, but wow, lookit him go.

Brandon on 01/16/2016 @ 5:34 am

ensnare, not ensare. 🙂

Dude and Danni make for great reasons to explain to the reader.

Aneeka on 01/18/2016 @ 8:06 pm

Oh, good catch! Fixed the typo!

Siva Smith on 01/16/2016 @ 9:36 pm

Did anyone comment, but not get it approved yet, regarding her snide remark about the Bandit having whispered to the Dude?

This plus previous “Viewers don’t like it when we whisper,” says to me, “Potshot at the popularity stats.”

I’m pretty sure I’m not alone in hoping a few “karma points” send this to come back and bite her in the butt. Literally (albeit in the context of The Game) for extra author points for Aneeka. 😛

CommanderIke on 01/17/2016 @ 6:35 pm

I thought sense motive was a wisdom based skill, not an intelligence based skill…

Eric on 01/18/2016 @ 1:34 pm

This chick needs a curb stomping. No death, just take her ego down a notch.

Kat! Get on it!

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