'Not A Villain' Webcomic - Learn a bit of Sandra's past.

‘Not A Villain’ Webcomic – Page 250

 

I think Dude's going to die from overload shock any moment now... πŸ˜‰

EDIT: Vote incentive is the Dude clarifying that last panel.

Also, full page is up!!

 

 

Schedule Change!

I'll still be updating Tues/Fri but the pages will be split.

Actually, what I'd like to do is put up one half and then simply exchange it for the complete page on the next update day. But that would affect my RSS readers and the like since they won't get a notice that there was an update. If you're adamantly against this, please let your opinion be known. If not, then I'll probably go with that plan. That way, the archive will have whole pages instead of half ones.

Also, this temporary change will last until the end of July. *flees incoming pitchforks*

The Reason:

The curse of the quest for better art. That's pretty much what it boils down to.

I'm better at drawing now (something that still amazes me each day) which enables me to draw more of what I see in my head instead of dumbing it down to what my art skills could handle. But I'm still short of what I want. And I really, really want to have awesome art skills when we officially enter the Game as well as when I start to expand on the Reality flashbacks. To achieve that, I've been experimenting more, attempting more difficult poses and angles. Last page is a good example of that. I mean, just look at all the feet that showed up!!Β  Agh!!

Ahem.

I tend to fail a lot, however, and thus waste much time in fixing the many mistakes. And the stress of trying to make a deadline while also trying to make the art decent has been taking a toll on me and my once large buffer. In fact, it has completely depleted the buffer since I now average about 1 to 1.5 pages a week.

At first, I contemplated starting to dumb down the art again -- make it more to what I could produce and sustain at 2/week update. But remember how stubborn Kleya is? Yeah, she totally gets that from me. And that stubbornness REALLY wants to keep the better art style for the Game. But it also wants to keep the same schedule. I have this thing called pride or something...

Luckily, I seem to improve faster when I do art studies. It's like taking a class except I do it myself (classes and me never mixed well together anyway). I outline a schedule, plan all the lessons, and then tackle it. Yay for DIY.

So, for the next two months, I'm going to focus on leveling up my art skill with the extra time provided by the schedule change. I've actually already started and I'm already seeing improvements. Yay! And I'll hopefully regain a buffer in the meantime.

Oh, and there is one more glitch. *eyes the readied pitchforks*

I'm leaving for a two week vacation in Ireland and Scotland. I know: how evil of me to take a long awaited vacation, but I'm doing it anyway (and giving a chance for cheaper international shipping! See? I'm not so bad!). During this time, I will be posting a fan comic I received some time ago. Cause let's face it; I highly doubt I'll be very productive while on vacation. Plus, I think the fan comic is hilarious and well done and the author agreed to let me post it up while I'm vacationing. So it'll start going up next Friday and I hope you all like it as much as I did. More about this next week.

Anyway, that's my long and probably unneeded explanation. But I wanted you all to understand why I'm scaling back a bit. And hopefully, come August, I'll have a large buffer and AMAZING art skills. Wouldn't that be awesome?? *ohpleaseletitbeso!!*

Thanks so much for reading my story!!

*resumes quiet creator mode*