Not A Villain Webcomic

Webcomic of a semi- reformed hacker trying to redeem herself in a post- apocalyptic world she may have created.

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‘Not A Villain’ Webcomic – Page 442

Colors by Audrey. Everything else is by me.

 

Incoming.

Published in Not A Villain Webcomic as part of First Fight on 11/24/2015 by Aneeka
Thank you for your comments! And thanks for reading!!

75 Comments

sjmcc13 on 11/24/2015 @ 12:21 am

So, how is eating a smoke demon not killing it?

Darkening on 11/24/2015 @ 8:46 am

Maybe it just seals it inside and kat can let it out later?

clong on 11/24/2015 @ 9:36 am

Did she kill it out did the plant eat it? It’s a fine distinction.

memBrain on 11/24/2015 @ 9:58 am

Demon not equal to a person (or natural), therefore exempt.

Screwball on 11/24/2015 @ 7:00 pm

Maybe it’s not a living thing, but an attack? Absorb the attack, nullify any lasting effects (poison, slowed down, stunned, etc.), let the team do some damage, but prevent any kill-shots…

kaityk55 on 11/25/2015 @ 8:09 am

In many stories and games, healers are usually at odds with the undead and demons. So maybe she is actually expected to kill it in some way. Her duty is to protect life, which means destroying the not-alive things that endanger life.

Annonymus on 11/25/2015 @ 12:01 pm

If the plant isn’t a summoned minion but actually an enhanced (and controlled) plant which already existed by itself it probably counts as the plant killing the “demon”, not kat. (Games with pacifist rules/routes usually have exploits like these, no reason to think this would be an exception).
Could also be that the “demon” isn’t considered alive, therefore destroying it isn’t killing anything.
Who says it’s dead now anyway? Maybe she just trapped it.
Or maybe it was assimilated and converted to… energy? Mana?
Maybe assimilating doesn’t count as killing.
Maybe she also just forced it to takeover the plant which will revert to its natural state, therefore making the “demon” powerless and trapped inside a plant.

Lagnash on 11/25/2015 @ 12:37 pm

Usually, yes, but the wording for Erbana closes the easy loopholes.
The Erbana requirement does not state that the herbalist can’t kill anyone, -but that they not let anyone die near them.-
If they accidentally stumble into a battlefield during a war they might lose their entire percentage, even without being responsible for a single death.

James on 11/26/2015 @ 8:05 am

The question at that point is in the definition of “anyone”, which in context of the game may imply only sentient creatures with a sense of personhood, or may imply only PCs, or may be defined in any number of ways… It doesn’t say she can’t let “anything” die…

Hertzy on 11/26/2015 @ 12:29 am

I guess this falls under the heading of “you’d be surprised what you can live through.”

Scorpio185 on 11/26/2015 @ 12:04 pm

i think it is more like purification…

Sara on 11/24/2015 @ 12:30 am

Oh my gosh what is that? Is that a special from another PC?

Luxlucis on 11/24/2015 @ 12:38 am

Go Kat! That sure will improve the ratings of your Erbana route.

JuaSaysHi on 11/24/2015 @ 1:04 am

I seeeee… first there’s a Mean Eater, then something Mean comes along and gets Eaten. O_O

Mean Eater on 11/24/2015 @ 1:05 am

Eatin dat meanness

Jan on 11/24/2015 @ 1:27 am

Now we now what the β€œmean” stands for. It eats the evil. Great!

Fire Hazard on 11/24/2015 @ 1:39 am

Panel 1: GRAAAAAAAAARRRFFLLLLE

Panel 2: *SHIMMER* [Shimmer is a sound effect, okay guys?]

Panel 3: SHLUUUUUUUUURP

Chronos on 11/24/2015 @ 12:26 pm

Panel 1: SHHHHHHOOOOOOOM

The other two panels I agree completely with Fire Hazard.

MargarineCup on 11/25/2015 @ 9:23 am

All good sounds, but for panel 3: NYOM NYOM NYAM

Rowen Morland on 11/25/2015 @ 9:40 am

I like it as a silent page.

Flynn on 11/25/2015 @ 8:27 pm

I think maybe a “zzzZZZZZHHHH” for panel 2 and “SHOOOooomm…” for panel 3. Panel 1 may not need anything.
My intent is for it to sound kinda like a vacuum cleaner sucking it up.

B-Dom on 11/24/2015 @ 2:04 am

Hoo, a sealing plant? Does it drain the sealed person/object of HP and allow it to be transferred to others?

arachnecrosis on 11/24/2015 @ 2:37 am

nomnomnom!

Ladyofthemasque on 11/24/2015 @ 2:48 am

*hummmmm* as the flower appears?
*Screeeeeeee!* from the cloud-thingy as it charges in?
*zhwommm* from the flower as it absorbs the mean and eats it?

Flynn on 11/25/2015 @ 8:28 pm

I like that

David on 11/24/2015 @ 3:20 am

I like it silent.

Stephen on 11/24/2015 @ 3:46 am

Om nom nom nom

Dyneamaeus on 11/24/2015 @ 4:04 am

Heh. I’m beginning to think Erbana might be less “Peace and Love” than I thought.
Unless that was an attack and not a wild animal.

GreySage on 11/24/2015 @ 3:28 pm

Definitely an attack, since Kat has a special that avoids random animal attacks.

Taslak on 11/24/2015 @ 4:17 am

Interesting. What was that?

Daisy on 11/24/2015 @ 4:50 am

I imagine a series of magical girl bubbles/bells sounds for the flower and maybe a crescendo high keening for the bloody one. And when they collide I imagined the sound would be like those air guns with the quick burst of air and the high keening dies out or quickly ends as it is devoured.

I hope some of that makes sense. >.>

He on 11/24/2015 @ 4:55 am

Great comic!

Christopher on 11/24/2015 @ 4:57 am

Tell it to the Plant!

Kaiden on 11/24/2015 @ 5:36 am

I’m thinking:

Panel 1: (screech) or (Howl)

P2: Some sort of deep ohm or hum sound.

P3: (Screech is abruptly cut off) (Deep humming gets more intense)

memBrain on 11/24/2015 @ 10:02 am

More like a giant plant sized hoover sound with a nice jingle when finished…

techwiz78 on 11/24/2015 @ 5:59 am

Om nom nom, best special

Dormagio on 11/24/2015 @ 6:18 am

I’m thinking “Hoooooowaaaaaaa.”

Dagda on 11/24/2015 @ 6:21 am

“Sluuuuurrrrp…. *belch*” followed by a satisfied smirk πŸ˜›

Hthartley on 11/24/2015 @ 6:43 am

Good g-d, what was that thing? Another player’s special? Ooooh, maybe mean eater is like a special dispeller. It’s obviously not Jane, and Kat said beasts can’t attack them, so I guess it’s another player? They did seem worried about that, and I guess it IS a villain island.

Sandman366 on 11/24/2015 @ 6:58 am

Wait, where was THAT thing coming from?!
Actually, wait, what the h*** IS that thing?!
And just how awesome is Kat’s radar to not only know it was coming, but have time to swap out Specials to deal with it?

(Wait, is this first, or just has nothing else been approved yet? First time I’ve seen nothing there, anyway…)
(PS: Only “sound effect” I can think of is “Oh snap!” But I suck at sound effects. Maybe some kind of sucking noise for panel 3?)

Liliet on 11/24/2015 @ 7:03 am

…hm. This does not look like Jane.

Maybe this flower is a Special canceller?

Dragon Master on 11/24/2015 @ 7:06 am

A sound effect for the middle/last panel might be a sort of sucking sound.

Shooxjat on 11/24/2015 @ 7:06 am

Maybe a grinding noise for the flower eating the… it?

Stacts on 11/24/2015 @ 7:57 am

Why do I get the feeling that Kat’s special somehow removes the ability for an enemy to use specials? That may be an attack, or it may be a visual representation of what her special is doing.

In other news, awesome has a new definition.

awhorl on 11/24/2015 @ 8:06 am

I’m sure confuzzied. The Mean that got eaten seemed to have red eyes.

Skinner on 11/24/2015 @ 8:11 am

You managed to make the flower look angry somehow.

psst on 11/24/2015 @ 9:15 am

This maybe might come in handy:
http://writtensound.com/index.php?term=a_z

It’s an onomatopoeia dictionary! Maybe not as organized as you might like but there’s a lot of stuff there that might be helpful?

My recommendations:
Panel 1: Foom!
Panel 2: gsssshhHHHHaa!
Panel 3: SHhhhhoon or Fwish! *cracklecracklecrackle* (for the magical fireworks aura) Woosh would also work.

Hopefully that helps?

Flynn on 11/25/2015 @ 8:31 pm

Sweet. I’m liking that crackle idea for panels 2 and 3.

dsollen on 11/24/2015 @ 9:54 am

I have to second other’s thoughts. It looks to me like a special was just eaten. I had suggested earlier it may not be an attack special, I should have followed up on what the most logical non-attack would be. Defending against specials is a great defensive ability, sense specials seem to be overly powerful to the point of game breaking in this game. In fact it’s *too* powerful by itself. I wonder if it will block her allies specials as well. That would help make it less game breaking, while protecting her erbana status. plus I can totally see Dude being the one to discover that. With the big deal he makes about needing his specials I assume he fights exclusively with them, so he would be the first to use one; and the best comedy relief character to overreact to discovering it won’t work; plus it would further hold off the reveal on how powerful he is when his specials work (I’m betting he is actually nastily powerful with specials).

Flynn on 11/25/2015 @ 8:33 pm

I like where that’s going, but I’m thinking that it more likely just cancels a single special.

Roy on 11/24/2015 @ 10:14 am

Well… I distinctly remember a “no random attacks” line from earlier (I took that to be no random encounters), which would seem to imply this is something else.

KTrimbach on 11/25/2015 @ 1:54 pm

I don’t think that this was a random attack.
In the previous page before last, Kat notices a group of Esones and then something else as well. They had just been discussing how it was unlikely to find Esones in that area because it had been picked over so much. This may be a NON-random attack that is tied to the group of Esones at that location.

James on 11/26/2015 @ 8:07 am

Not sure why you say it was a group of Esones… looks more to me like she noticed someone spying on them from a set of bushes…

What did I miss?

Fan on 11/24/2015 @ 10:45 am

I actually think silence fits it. It’s a plant, they aren’t known to be noisy. Just a soft eerie rustling maybe.

Dragonslayer on 11/24/2015 @ 11:41 am

Similar to Dagda; Shhluuurp!

Nikary on 11/24/2015 @ 11:58 am

Wha
How
But
No random attacks?..

Blank on 11/24/2015 @ 11:03 pm

Loads of reasons, two being:

1. Scripted attack, or something similar, like moving mobs and such.
2. It’s a player special.

Nikary on 11/24/2015 @ 12:00 pm

Also, silent is fine. Sounds will ruin it. And sound effects don’t actually need to neccessarily be written in letters if there is an another way to imply them.

Matt on 11/24/2015 @ 12:46 pm

I wonder two things right now.

1. If D clued Kleya in to that attack, or if we just saw his perspective to switch out “Ha!” for “Mean Eater.”
2. If that was Jane.

Eric on 11/24/2015 @ 1:53 pm

Non nom nom!
Munch munch munch!

Urp!

Excuse me.

Marscaleb on 11/24/2015 @ 2:02 pm

Well! It looks like that mean eater has a mean appetite!

glowingrain on 11/24/2015 @ 2:31 pm

the first sound that came to my mind, was the sound of a flushing toilet, or the sound of a sucking train-toilet, for panel 3 that is. But, no idea how to write this sound down…

Flynn on 11/25/2015 @ 8:35 pm

I could see that.

Kessy Athena on 11/24/2015 @ 3:46 pm

Personally I like it the way it is. I don’t think it really needs sound effects.

MCM on 11/24/2015 @ 5:24 pm

When the plant is eating the mean, Omn <3 Nom nom nom <3 nom, but a lot of them really tiny in a curly script with lots and lots of cute hearts. Since she has someone else designing her graphics…

Flynn on 11/25/2015 @ 8:35 pm

I’m loving that.

Owl on 11/24/2015 @ 11:28 pm

A good sound effect might be “nom” or “slurp”

Alex on 11/25/2015 @ 3:30 pm

Ok, I guess this is Jane who just doesn’t know when to quit. I expect that her Morto points went up all the way to 100% when she killed the squirrels, thus unlocking this Special. Otherwise (i.e. if killing squirrels doesn’t raise her stat) I’d expect her to lose all of her alignment quickly if she sticks around Kat.

Also at some point the people watching Kat have to realize that her reflexes are WAY too fast. That just *has* to backfire at some point.

As for the sounds: I read through the comments and my favorites are
panel 2: SCREEEEE (but I’d want to have that sound mean that the plant is screeching at the monster like a harpy)
panel 3: shlurrrrp would be realistic, but nom nom nom would be fun.
In panel 1, a whooosh would be just fine. Or a growl maybe.

Flynn on 11/25/2015 @ 8:37 pm

You could have sound effects from both sides battling it out and have the “demon’s” sound effects get engulfed by Mean Eater’s sound effects.

Snoots Dwagon on 11/25/2015 @ 9:30 pm

Here’s what I thinks:
A hint 2 pages ago indicates this might be a “Chaos Mist”. As such, it wouldn’t be a living thing, but an element that seeks out living things… basically animated mean-ness. It only has a “face” because it’s a game… and most games give such things a recognizable form for the sake of the players. As an Erbana, Kat is required to protect life around her, meaning she would stop the Chaos Mist any way she can. The flower being a “Mean Eater” would absorb the mist, use it as nutrient and flourish, which would also be a score for an Erbana.

Or if the Chaos Mist is a type of creature… it could be that all the flower eats is the “mean”… leaving the Mist itself unharmed and considerably nicer. Could be a bit of both. Speculating is such fun, eh? πŸ˜€

What I’m wondering is when the other players will start wondering how she knew the thing was coming. “Hey Kat, how did you know that thing was coming?” “Yeah Kat, how did you know that thing was coming?” “Uh… I didn’t, I was just looking at my pretty flower?”

D on 11/26/2015 @ 4:37 pm

Actually, Snoots, Chaos Mists, is what the group was floating through in the tutorial.

Eva on 11/26/2015 @ 12:37 pm

SFX: SHLLLLOOOOORRP *gulp*

πŸ˜€ yummy~

Dave on 11/26/2015 @ 8:05 pm

I’m surprised. So many comments and no one suggested “Feed me Seymour!”

Dalek Zek on 11/27/2015 @ 4:45 pm

The late lord Partchettgave a discription of what he thought the sound of light would be if it made one, prehaps the opesid of that?

Crestlinger on 12/02/2015 @ 3:40 pm

For sounds:
Panel 1 screams of the damned following along behind it (‘Dark Holy’ from final fantasy tactics for reference)
Panel 2 teeth coming out and gnashing.
Panel 3 one very large chomp.

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